FMCG Sector is one of the most booming sectors of world economy. Training in FMCG has to be created giving preference to the audience profile both in terms of Age and Income Group – be it executives in the metro offices or merchandisers and SPOCs, who actually sell the products across wide geographies. Trainings developed for the learners should be well crafted as they come from diversified educational background.
Learning in this industry vertical, can be imparted using games, based on simulation of real-life situations. The learning modules are delivered through handheld devices.